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Idols of Ash

Rating:5 (1 votes)
Played:8 times
Classification:Casual Games

Idols of Ash is a first-person horror game in the "movement-shooter without shooting" genre developed by Leafy Games. You don't carry guns; you don't punch or kick. The only things you have are a grappling hook and the ability to stay calm while being chased by a giant creature.

A crumbling underground temple

You wake up in a decaying ancient structure, thousands of meters below the surface. There is no sun, no way out. You encounter only broken stone corridors, deep abysses, and an unsettling moving darkness. Your mission is to descend as deep as possible, to the very bottom of the structure. But in that darkness, there's something huge, multi-legged, and incredibly hungry. The community calls it the Murderpede. It doesn't give up. It doesn't sleep. It only stops when you're dead.

How to play Idols of Ash: Master schmovement to escape the Murderpede

Choose one of 3 modes to start playing:

ModeDifficultyKey Differences
NormalModerateStandard 20-30 minute run, moderate Murderpede speed, ideal for learning schmovement.
NightmareHighMurderpede speed increased by 40%, grappling points are tighter. One small mistake = game over.
The First KilnExtremeNot just one – multiple centipedes spawn simultaneously. A secret second map, only for those who have completed Nightmare.

Schmovement is a movement style that combines swing, grapple, and air control. Hold the mouse, aim at any grab point (rock, crossbar, iron hook), and hold down the left mouse button to launch the grappling hook. As the rope pulls you, observe your body angle. Release the hook at the right moment when your body forms a 45° angle to the vertical; you'll launch the furthest.

  • Release too early – you fall.
  • Release too late – you hit the wall and lose speed.

Practice until your body automatically knows when to let go.

Idols of Ash

Focus on listening to the sound of the Murderpede to judge distance

Listen to the centipede's "chirping" sound and estimate the distance.

A soft, steady sound: The Murderpede is still far away; you can find your way.

A loud, rapid, high-pitched sound: The Murderpede is charging straight from behind. Immediately increase speed; don't look back. Each turn of the head reduces speed and breaks the inertia of the hook. Trust your ears.

A sudden silence follows the hissing sound: Beware, the creature is either right above you or about to jump.

Game Controls

  • WASD: Basic movement
  • Mouse: Rotate view and also the direction to launch the grappling hook.
  • Hold down left mouse button: Launch and hold the grappling hook.
  • Spacebar: Jump
  • Left Shift: Sprint, useful when running on the ground
  • E: Interact with doors and switches.

Survival Tips from the Player Community

Find the Aqueduct: In the mid-game, near the center pillar, there's a hidden portal. It leads down to flooded levels, a shortcut that cuts your time by 30%, but the water obstructs your vision and your sounds travel further, making you easier for Murderpede to spot.

Never stop mid-game: If you stand still for more than 3 seconds in an open area, the game will trigger a "hunt" event, and ​​centipedes will rush towards you at double speed. Pause near stone pillars or under bridges.

Sound is the map: You can locate the exit by turning and listening for echoes. Where the sound is clearest, that's usually the direction of the abyss and the next grab point.

Conclusion: A nightmare you'll want to run away from

Idols of Ash uses real-time pressure and the fear of being hunted to make your heart race faster than the game's rhythm. Every well-timed hook release, every time you hear the centipede whizz past behind you, you don't dare turn around. This experience explains why this game became a phenomenon. Go to Taproad.io, press "Play Now," and see how far you can go before Murderpede catches you.

If you like the feeling of being stalked, don't miss Red Face Horror

Escaped the jaws of the Killer Centipede but still crave the feeling of being stalked? Try Red Face Horror, a psychological horror game published by Azgames. If Idols of Ash hunts you with speed and sound, Red Face Horror hunts you with shattered family memories and a fictional character named Mr. Redface suddenly emerging from bedtime stories. You play as Ron, groping through a dark apartment, facing supernatural events. There is no grappling hook or movement mechanics; instead, you are surrounded by silence and terrifying dolls. Both games offer distinct approaches to horror, yet they share a common element: if you stop moving, you die. One dies from centipedes, the other from the past. What is your choice?

Casual Games